Switching weapons in combat
Currently it's quite fuzzy when switching weapons while also trying to get that next skill off ASAP. It's hard to determine if your weapon switch is being queued up properly or whether you are "overwriting" it by spamming skills. I often find myself having to deliberately stop, switch, make sure the correct weapon is equipped, and resume combat.
I thought it would be really neat if you got a progress bar like with the skill monitor when switching weapons, and have your weapon-set icon start flashing to indicate that it's queued up.
For extra niftyness, have a simple sheathing animation; 2h weapons get switched over the character's back, 1h weapons get switched at the hips.
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